|
"What I have a problem with are wuss Amberites -- the proper flavor of an Amber game, in my opinion, requires that the characters think large, act heroically, and go balls-out for what they want." -- Sarah Bear
"As soon as the chance of death falls below 75%, I lead my men out." -- Liz Trumitch
Bleys' Elite Guard are his personal elite fighting force. Twenty or so trusted men and women, they are capable fighters, able to take care of themselves in any situation, examples to the rest of his troops. They are used for missions both covert and overt, leading the troops into battle, and standing by his side in the thick of the fighting. They take on every challenge with skill, wit, bravery, and style.
Many thanks to Chris Kindred for providing a lot of inspiration for this, not to mention listening to my ideas and providing many better suggestions.
For information on Sol's other Amber games see http://www.ralf.org/~colomon/amber/amber.html
|